A little bit about me
I'm a PhD student in Digital Arts and Humanities at the University of British Columbia Okanagan Campus. I'm an inter-disciplinary musician, composer, sound designer, researcher, and artist from Vancouver Canada. I investigate alternative approaches to composition and performance models using generative and immersive systems. I'm' also an instrument developer, sessional university instructor, and as a research assistant involved in exploring generative music and sound design within the UBC's SPIRAL lab and formerly with SFU's Metacreation lab. My work has been published as part of the Electronic Music Studies Conference EMS2011 New York, the Second International Workshop on Musical Metacreation (MUME-2013),in conjunction with the Ninth Annual AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment (AIIDE-13), 2013 Boston. My most recent co-publication and presentation was for the Audio Engineering Society Sixth International Conference on Audio for Games, 2024 Tokyo. My music research creations have been performed at the International Computer Music Conference (ICMC2022) Limerick, the International Symposium on Electronic Art (ISEA2015) Vancouver, and the Toronto International Electroacoustic Symposium (TIES2014).
I was also a prototype developer and product specialist for Dasz Instruments Inc. in Vancouver for 4 years. Below is video of me demonstrating the project to Gaz Williams from SonicState at SuperBooth18 in Berlin, May 2018.